This Unit Concepts page contains a collection of my notes when learning Unity3D
Unity3D Interface
- Scene Window
- Select and position game objects
- Rotate view with Gizmo (x/y/z) or Alt+LeftClickAndDrag mouse
- To get back to default view, Shift+Click the square in the middle of the Gizmo (seems like clicking several times is needed to scroll through some default viewing angles)
- Pan the view by clicking the Padlock icon to Locked then RightClick+Drag mouse
- Movement shortcuts (on Unity3D documentation here)
-
Action 3-button mouse 2-button mouse or track-pad Mac with only one mouse button or track-pad Move Hold Alt+middle mouse button, then drag Hold Alt+Control+left-click, then drag Hold Alt+Command+left-click, then drag Orbit (Not available in 2D mode) Hold Alt+left-click, then drag Hold Alt+left-click, then drag Hold Alt+left-click, then drag Zoom Use the scroll wheel, or hold Alt+right-click, then drag Hold Alt+right-click, then drag Use the two-finger swipe method to scroll in and out, or hold Alt-Control+left-click, then drag
- Game Window
- Rendered view of the game
- Hierarchy Window
- List of all game objects included in each Scene such as Main Camera, Directional Light and other game-specific objects
- Inspector Window
- Show properties of the game object currently selected in the Hierarchy Window